note: This unit could be improved with 2ĭifferent levels of paralysis damage (one forĪs ExplodeAs) but I do not want to waste another Kbot erupts into a blast of neutralizing EMP waves, severely crippling any CORE unit that gets close. Using technology borrowed from the ARM Stunner, this A slight variation of the Invader gives you the EMP Bomb ™ A-t Look for a crawler standard bomb in the Spider Labīecause there is not any. Of energy at building them on the Spider Lab. Is expensive, and you'll probably notice the drain The Phalanx, the Migala can be where you need it Much more mobile than its wheel bound cousin Migala lets you put the fear of Flak anywhere you Protection? Or how about wanting to beef up yourĪir defense while you finish that Bertha ? The Using a heavy Rocko type missile, this spider lets you provide cover fire from virtually anywhere.Įnemy light units could hunt it with ease.Įstablishing a forward base and need heavy air Need more range than the Hobo offers? If so this is the Zeus, its ability to attack from the unexpected makes this unit an excellent choice for surprise attacks. Takes the excellent skirmishing lightning gun and combines it with high maneuverability. That big as the standard' Radar Kbot one. Remember: While stealth will keep you off of radar, enemy patrols will make short work of it if it is Using its stealth and climbing ability, you can sneak this spider almost anywhere to keep track of enemy Take a Kbot, add radar, stealth, and a spider chassis, and you get this highly mobile information gatherer. You think that this unit can't do much on theīecause this unit can be 'deadly' given that
As bonus, it builds the unique and dangerous Spider Bunker. Plans similar to the level 1 construction Kbot, the power and toughness of a construction vehicle, and the maneuverability of the spider chassis, makes the AT Construction Pack's units consume 4 new weapon IDs only in the OTA version,Īnd only 1 new ID in the ÜberHack version.ĭetailed info on all the units included in the Arm Expansion Spider Pack : Kbot) and Arm gets the Migala (Anti-air flak Kbot) Core gets its Dominator (level 2 Vertical Rocket Launcher Of Migalas, because if Migalas are around then consider your gunships Gunships are good against spiders too, but always taking care His stuff then you may use the Amphibious Assault spider to Spiders hate fortifications and lasers, so Precise moment, spiders are much more vulnerable to the enemy fire. WhyĪm I pointing at this?: Notice how spiders decrease their speed Long range artillery ones, have been included in the Spider Pack.įortunately, TA's engine physics is pretty wellĬoded, helping at the balance of their climbing abilities. Notice that no decisive units, as starbust or There's not a consistent 'I've won because I've spiders and Thus, as hovers or OTA seaplanes, you may The All-terrain Construction Kbot builds Tech. You'll sacrifice level 2 structures (and that Unique spiders, not simply a row of six-legged KbotĪs you already know, spiders can go through almost everywhere, but at the same time (Only if this equivalence exists, given that the SP builds They tend to cost less metal, more energy and have higherĬousins. The Spider Lab is expensive and builds sophisticate Arm units. Late game can be a worthwhile investment.
To invest in spider technology in the early game is pretty risky. I made these units based on a simple theme: Diversity in maneuverability. There're
That you may see in the game after to install The Spider Pack is built by the Level 1 construction (the game without any modifications, also known as